The Op (USAOPOLY)

At The Op Games, I crafted engaging videos and graphic assets for online campaigns. I designed eye-catching social media graphics to promote products and build brand interest.
Who
The Op
When
August 2021 - February 2023
What
Video, Animation, Graphic Design

Disney Sorcerer’s Arena

For Disney Sorcerer's Arena, a board game based on the popular mobile app, I created engaging video ads (30 seconds to a minute) that captured the game's essence. These ads showcased the rich strategic elements and whimsical Disney theme through compelling visuals and animations. Video Copilot’s Element 3D was used to create animations that showed how the simple game  mechanics work and are inspired by the magic of Disney characters - The core element of the game.

Avatar Fire Nation Rising

In a different vein, I tackled the world of Avatar: The Last Airbender with video ads for the cooperative board game, Fire Nation Rising.  Here, the challenge was to ignite excitement for the game's collaborative play and epic Avatar universe. The ads weaved together scenes of Aang, Katara, Sokka, and Toph working in tandem to face off against Fire Nation foes. By showcasing strategic gameplay and the captivating world, I aimed to draw viewers in and invite them to join the fight to restore balance.

Jurassic Park: Bid To Win

Jurassic Park: Bid to Win, is a trivia game testing fans' knowledge of the iconic franchise. Utilizing stunning game art assets and other video resources, I crafted a compelling narrative that weaved together the thrill of competition, the nostalgia of the Jurassic Park universe, and the game's core mechanic: answering fun and challenging trivia questions. This engaging approach aimed to not only explain the gameplay but also reignite viewers' passion for Jurassic Park and inspire them to join the ultimate dino-trivia showdown.

Mountains Out Of Molehills

For the whimsical strategy game Mountains Out of Molehills, I tackled the challenge of showcasing its innovative gameplay through video ads. The game's unique selling point – a three-dimensional board where players build molehills upwards – demanded a creative approach.

Capturing the Whimsy: I leaned into the game's whimsical theme, crafting visuals that conveyed its lighthearted and engaging nature.

Demystifying Gameplay: Through carefully chosen shots and animations, I explained the three-dimensional board and the strategy involved in building molehills.

Highlighting Detail: The video ads showcased the game's intricate components and the impressive layered layout it creates, piquing viewers' curiosity and interest.

Work